The main screen is the practice surface. You choose the pattern, tempo, subdivision, monitoring,
and judging settings. PulseGrid compares the grid with the MIDI performance you play.
START / STOP
What it does: Starts or stops playback, counting, grid highlighting, and MIDI judgment.
Why it matters: It separates a real practice take from casual pad testing.
When to change it: Start after BPM, count-in, and pattern are ready. Stop when you want to cancel before Auto Stop.
BPM
What it does: Sets the practice tempo.
Why it matters: Timing at 70 BPM and 160 BPM are different physical tasks.
When to change it: Slow down when the pattern falls apart. Speed up only when accuracy and Timing Feel stay stable.
40-250
Tempo
Time signature and subdivision
What it does: Time signature shapes the bar; subdivision defines how finely the grid divides time.
Why it matters: A different subdivision changes both precision and how you feel the pulse.
When to change it: Use 1/8 for simpler grooves, 1/16 for more detailed patterns, and odd meters for form control.
4/4
6/8
1/16
Patterns and metadata
What it does: A pattern stores the groove, tempo, subdivision, active instruments, bars, title, author, and comment.
Why it matters: You can return to specific exercises and understand their goal.
When to change it: Edit metadata when you create your own exercise or want to describe its practice target.
COPY SHARE LINK
What it does: Creates a link to the current pattern so it can be saved or shared.
Why it matters: You can send a practice pattern to a student, teacher, or test group.
When to change it: Use it when the pattern is ready and you want to preserve the exact grid state.
Grid and sequencer
What it does: The grid shows instruments over time. Clicking steps turns hits on/off or changes articulation.
Why it matters: You can see exactly what should happen at every point in the bar.
When to change it: Use it to build your own groove, simplify a pattern, or isolate a difficult fragment.
Step
Accent
Open HH
GRID 2 / GRID 4
What it does: Changes how many bars are shown per row.
Why it matters: It helps you view longer exercises or focus on a smaller section.
When to change it: Use GRID 2 on narrow screens and GRID 4 on larger monitors.
Active instruments
What it does: Instrument toggles decide which tracks are part of the pattern.
Why it matters: You can practice the full groove or isolate kick, snare, hi-hat, ride, hands, or feet.
When to change it: Use it when you want to remove noise and focus on one coordination problem.
ADD BAR, COPY BAR, CLEAR GRID
What it does: The plus on the last bar adds an empty bar. Copy Bar appends an independent copy of the indicated bar to the end of the pattern. The trash icon beside SEQUENCER clears the whole grid.
Why it matters: You can quickly build loops, variations, and longer phrases.
When to change it: ADD BAR extends the form, COPY BAR repeats material, CLEAR GRID starts over.
Metronome
What it does: Plays click at OFF, 4th, 8th, or 16th subdivision.
Why it matters: The click can guide a broad pulse or tightly reinforce subdivisions.
When to change it: Use 4th for pulse, 8th/16th for dense subdivision control, OFF to test independence.
Count-In
What it does: Counts in before the pattern starts.
Why it matters: It lets you enter the tempo without a rushed first note.
When to change it: Use 1 bar for quick takes, 2 or 4 bars for harder tempos or clean starts from silence.
Auto Stop and Loop Counter
What it does: Auto Stop ends the session after a chosen number of loops; Loop Counter shows progress.
Why it matters: It forces a clear number of even repetitions instead of open-ended playing.
When to change it: Use 2 or 4 loops for quick tests, 8 or 16 for consistency and concentration.
Groove Monitor
What it does: Turns audible pattern playback on or off.
Why it matters: It helps you learn the model first, then test whether you can hold it with only the click.
When to change it: Keep it on for new material; turn it off when you want to test internal time.
Dynamics
What it does: Enables dynamic and articulation judgment where the pattern asks for it.
Why it matters: Clean timing without ghost note, accent, and hi-hat control is not always a convincing groove.
When to change it: Turn it off while learning rhythm. Turn it on once timing is stable and you want musical control.
Ghost
Accent
Open
Difficulty
What it does: Changes judgment tolerance for timing, dynamics, and selected hi-hat behavior.
Why it matters: EASY helps you learn the motion; HARD and EXTREME demand tighter placement.
When to change it: Raise difficulty only when the lower level is stable over several takes.
EASY
NORMAL
HARD
EXTREME
Rating
What it does: Shows how close the last judged hit was to the expected time.
Why it matters: This is not about points; it is fast feedback about pulse and placement.
When to change it: Read it with the millisecond offset. GOOD or OK without context is only part of the story.
Perfect
Good
OK
MISS, WRONG, EXTRA
What it does: MISS means an expected hit was not played, WRONG means the wrong instrument, EXTRA means an unplanned hit.
Why it matters: These are different problems: silence, wrong pad, or added material.
When to change it: If the judgment feels unfair, check mapping, retrigger, and latency in Setup Workspace.
Miss
Wrong
Extra
Accuracy
What it does: Summarizes the take as a percentage of successful hits.
Why it matters: It gives a quick consistency read, but does not replace Timing Feel or specific error counts.
When to change it: Treat it as a series indicator. One high score matters less than several stable takes.
Timing Feel
What it does: Shows whether your playing is centered, rushing, or dragging against the grid.
Why it matters: This is pocket feedback, not just single-hit feedback.
When to change it: Watch it after a few takes. If it leans one way, check latency first, then practice against the metronome.
MIDI log during practice
What it does: Shows diagnostics without leaving the main screen.
Why it matters: You can immediately see whether problems come from playing, mapping, or MIDI data.
When to change it: Enable it during beta testing, calibration, and unclear judgments.